Effects of exergaming on the quality of life and functional capacity of university students
International Journal of Development Research
Effects of exergaming on the quality of life and functional capacity of university students
Received 19th October, 2019; Received in revised form 17th November, 2019; Accepted 20th December, 2019; Published online 31st January, 2020
Copyright © 2020, Danielle de Freitas Gonçalves et al. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
The objective of this study was to evaluate a training protocol with the use of exergames in university students. Participated of this study 43 university students that were divided into two groups: Control Group and Protocol Group that was submitted to 33 sessions of exergames.The World Health Organization Quality of Life Instrument questionnaire was used as a tool for pre and post-intervention evaluation, a six-minute walk test for functional capacity assessment and anthropometric measures for body mass index calculation. There was a statistically significant difference, with p≤0.05 in the BMI of the GP from 24.00 ± 5.98 to 23.85 ± 5.51. Regarding quality of life, there was a significant increase in the environmental domain obtained by the protocol group, from 65.3 ± 13.7 to 69.6 ± 13.2 and in the psychological domain when comparing the control group with the protocol group, obtaining p = 0.02. In the six-minute walk test, the distance obtained was also increased, from 559.02 ± 105.97m to 631.00 ± 105.92m (p = 0.00) and the distance traveled (74.37% to 83.95% and p = 0.00). The practice of physical exercises with the use of exergames contributes positively to the improvement of the general health of university students.